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Picotalk

Picotalk Used with talking Skull

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Availability: Out of stock.

CA$ 79.99

Quick Overview

Controls Mouth and Eyes or Head
Real-Time Mouth Control for Your Audio
Intelligent Random Movement

2 Servo Outputs • Automatic Mouth Control• Intelligent Random Movement
New for 2010, the new picoTalk can bring your character to life with ease, no programming necessary, just connect it to any line-level audio source.

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Product Description

Three In One!
An auto-talk, random-movement, and servo-centering device all in one. Connect an audio source and up to two servos. picoTalk can be configured to run two mouths, one for each left and right audio channel, or one mouth and one extra movement. What often takes three devices can now be done easily with one compact unit. Available in 1 and 2 servo versions.

Real-Time Mouth Control
The picoTalk listens carefully to the audio and moves the servo in sync to make the character look like it’s doing the talking. Separate audio tracks can be used for the left and right audio channels so that two characters can be made to have a conversation with just one picoTalk.

Intelligent Random Movement
The second servo output can also be used to control a secondary movement such as the eyes, neck, or hand of the character. The picoTalk will occasionally move this servo when the character isn’t talking to give it some life. When the character starts talking it will increase the range and speed of this servo so the character comes alive. The amount of movement is completely adjustable.



Audio
The picoTalk sits between your line-level audio source and your speakers. It has a connector for the audio-in, as well as an audio-thru connector. No need for Y adapters or splitters.

Servo Centering
Installing a servo can be tricky if you don’t know where it centers. Connect the picoTalk and power up holding the set button, both servos are automatically brought to dead center so they can be properly installed.

Easy Setup
The open and closed position of each mouth can be easily programmed using the set button and the adjustment control. If a second mouth isn’t used then you set the amount and range of movement of the secondary servo.

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